Produced high-quality graphics utilizing Substance Painter and Substance Designer for project integration. Collaborated effectively with 3D artists to develop realistic materials and textures for characters, environments, and props.
I worked at Unity, where I gained a solid understanding of the platform's capabilities and features. My experience includes camera animation, terrain creation for visually immersive environments, and basic sound effects coding using C#. Additionally, I became proficient in using Jira for effective work reporting and project management.